DreamCraft: Dynasty Chronicles



In Development



v0.3.0 Living Platform
Modules 1–4 Complete · Phase 5 Chronicle Scribe Active

DreamCraft: Dynasty Chronicles

A persistent multiplayer medieval sandbox where players build economies, forge dynasties, wage wars, and shape history — now live with an AI Chronicle Scribe recording every event in real time.

Enter the Chronicles →
Overview

Dynasty Chronicles is a persistent multiplayer sandbox set in a medieval world driven entirely by player and AI decisions. There are no scripted quests. The economy rises and falls based on who controls trade routes. Wars start because players choose to declare them. Dynasties succeed or collapse based on real in-game decisions.

The Phase 5 Chronicle Scribe — an AI event logging system — records every significant event as it happens: battles, alliances, betrayals, coronations, and market crashes. The world has a living history because players and systems actually make it.

Current Status

v0.3.0 Living Platform — Backend is production-ready on a RackNerd VPS, served through a Cloudflare Tunnel gateway on the Pi5. The landing page at dynastychronicles.dreamcraftstudio.org is live. 4 of 6 game modules are complete with 10,000+ lines of code, 43 database tables, and 38+ playable professions.

  • ✅ Module 1: Foundation Economy (12 professions, market, aging, dynasty framework)
  • ✅ Module 2: Crafts, Trade & Social (guilds, masterpieces, dynamic pricing)
  • ✅ Module 3: Combat & Justice (siege system, injury tracking, trials)
  • ✅ Module 4: Dynasty & Faith (family trees, noble titles, succession, religion)
  • 🔄 Module 5: Kingship & Honor/Infamy (in design)
  • ⏳ Module 6: World Dominion (planned)
Key Numbers
10,000+
Lines of Code

43
DB Tables

38+
Professions

4/6
Modules Done

Roadmap
Module 1–4
Complete

Module 5
Kingship & Intrigue

Module 6
World Dominion

Open Alpha
Community Testing

Links & Resources